Update Tracker
From demo builds to July 22, 2026 Early Access on Steam.
Reap and Rush (地府有点忙) entered Steam Early Access on July 22, 2026 at 9:09 AM Beijing time, priced at $14.99 USD with a 20% launch discount for 14 days (~¥39.2 CNY), published by Mecrew Games and Assemble Entertainment from developer Beijing Pacifier Technology. Launch reviews sit at Very Positive ~90%. This page tracks milestone history — demo era, full release week, and upcoming patches — so you know when balance shifts affect Tier Lists and Builds.
July 2026 — Early Access launch
Full EA opens with four underworld maps, five difficulty tiers, six playable envoys, core Fate Stones, Yin Spells, Paper Crafts, Five Elements backpack management, underworld duties, companions, relics, pets with auto-loot, and the 99 achievement target. Day-one stability patches expected — watch Steam news on Reap and Rush on Steam. Map and difficulty details: Maps Guide, Difficulty Guide, Launch FAQ.
Demo history
Public demos preceded EA with limited envoys and one map — enough to learn Controls and Combat Basics. Demo saves do not carry to full game. Demo veterans still benefit from muscle memory for dodge-aim loops.
Early Access roadmap (expected themes)
Developers signaled more envoys, maps, duty types, and fox spirit storylines resolving Zhong Kui’s disappearance. Exact dates TBA — we update this section when Steam posts roadmaps. No promises on co-op until officially announced.
How to read our patch notes
When patches land, we summarize combat-relevant changes linking to Fate Stone Tier List, Yin Spell Tier List, and Five Elements Builds. Flavor-only text changes may skip tier updates.
Reporting issues
Use Steam Community Hub bug reports with save version. Avoid unverified Trello boards. Codes status: Codes Page — still empty at launch.
New player orientation
Start Getting Started, then Launch FAQ for discount and platform answers. Review for purchase context. Official Links for channels.
Version numbering expectations
Early Access builds typically display 0.x.y version strings in the corner or pause menu. Note your version when reporting bugs — Steam Community Hub threads without version info get ignored. We mirror major version bumps here with gameplay summary bullets, not full executable changelogs.
Demo vs EA content delta
Demo included one envoy subset, one map, and no fox duty chains. EA adds companions, relic pools, four maps, five difficulty tiers, six envoys, and achievement tracking toward 99. Save files do not transfer — see Getting Started for fresh start tips.
Community balance discussion
Very Positive launch reviews do not mean balance is frozen. Expect weekly tweaks to pierce stones, fox duty timers, and boss phase damage. Follow Tier Lists after patches; stale tier talk is normal in week two.
Launch week timeline
July 22, 2026: EA launch, 14-day 20% discount, initial hotfixes. Week two: expected first balance pass. Month one: content roadmap post anticipated on Reap and Rush on Steam news — we summarize here same day.
How to follow Early Access honestly
Wishlist and news tabs on Reap and Rush on Steam remain authoritative for version strings. We summarize player-relevant combat and economy changes — not every string fix. After reading a patch note, re-test one personal build in Build Planner before declaring a nerf or buff. Demo veterans: remember saves never transferred — full EA is a fresh start per Getting Started.
Additional context
This page is part of the independent Reap and Rush (地府有点忙) wiki — not affiliated with Beijing Pacifier Technology, Mecrew Games, or Assemble Entertainment. Cross-check mechanics after patches via Updates and discuss findings on Steam Community Hub with version numbers attached.
Frequently Asked Questions
Quick answers to the most common questions.
When did Reap and Rush release on Steam?
Early Access launched July 22, 2026 at 9:09 AM Beijing time at $14.99 with a 20% discount for 14 days.
Will demo progress transfer?
No. Purchase Early Access separately on Steam.
How much content is in the launch build?
Four maps, five difficulty tiers, six envoys, and 99 achievements at Early Access launch.